Archive for the ‘IN3D’ Category

Assignment 2 self critique day 11

Okay so it has finally been done. After many days I have finally completed the animation of my mechanical arm. This post will mostly be about self critique, more posts on the way. The assignment specs states that part 1 of the weblog journal entries should be done by week 15, they are over here. [...]

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IN3D Assignment 2 day 5

Okay so it has been 5 days since I have actually started on the project.Why have I progressed so little in these 5 days? Well I had to wait for an IN3D lesson to actually be able to meet up with my lecturer to go through some of the problems that I have encountered. Problem [...]

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IN3D assignment 2 precursor

This is a precursor weblog entry before I begin on my assignment 2 project! Firstly I have chosen to base my project on scenario 2.I shall try to inject more drama into this weblog to keep this entry interesting! Scenario 2 The same as for scenario 1, the robot is busy stacking boxes. However, the [...]

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IN3D wk12 Exercise 2

1) Do you need to be able to draw well to create good 2D animation? Explain your view. Yes and No, when 2D animation is mentioned I think of those hand drawn cartoons like anime and cartoons.Those are definitely difficult to draw, and since the animations are drawn out frame by frame manually, it will [...]

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IN3D Wk 13 Exercise 4 Luxo Jr

1) Apart from their different sizes, it is obvious from Luxo Jr. that the big lamp is “older” and that the small lamp is “younger”. How is this communicated by the animation? Give at least THREE examples. 1) Energy, Luxo Jr is portrayed as being more energetic, he is constantly hopping around and chasing after [...]

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IN3D wk13 Animation 3D

Firstly if you have noticed, I have yet to blog about wk 12’s lesson.Don’t worry! Calvary is on the way, I will upload it within the next hour after this post. So in Wk 13 we will be working on a animating a 3D object, in this case  a mechanical arm using skeletons. This process [...]

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IN3D wk11_Lab1 & 2 Animation

So I’m actually redoing this blog post again because apparently screencast is not such a good idea, some of my files were not saved so I might just use the reference material instead of screenshots! In wk 11 lab1 we basically redid the bouncing ball(remember the pencil 2d bouncing ball?) but this time in Maya. [...]

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Goodnight Goodnight

So last night my girlfriend and I, we broke up. We have been together as a couple for 6 months now, getting together on January 20th 2011. We met at a IITSC charity carwash event on September 11, 2010 and things blossomed from day 1. We became friends, close friends and eventually got into a [...]

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IN3D bouncing ball & seaweed screencast

Please do refer to my previous blog posts! http://allaboutphotons.wordpress.com/2011/06/29/back-to-school-pencil-2d-animation-bouncing-ball/ and http://allaboutphotons.wordpress.com/2011/07/08/in3d-wk10-lab1-animation-principles/ I know I sound funny on the microphone! >:c   Cheers – Jasper Phua Kai Wen Games Entertainment Tech C260 Temasek Polytechnic

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IN3D wk10 lab1 Animation principles

Woops firstly if you have read my previous post, that was a mistake WRONG LAB session! but anyway I will leave it there as it is and redo it vers2.0 instead. This time with screen casting software to have the pencil 2d animations visualized. And maybe a vidlog instead of a web blog like this [...]

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